/* 
Scenic Graphics Library
Copyright (C) 2007 Jouni Tulkki

This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.

This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
Lesser General Public License for more details.

You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USApackage scenic;
*/

#include "common.h"


using namespace Scenic::Renderer;


static ResourcePool canvasPool;

#ifdef DIRECTX
Canvas::Canvas(HWND hwnd)
: Resource(&canvasPool)
{
	this->hwnd = hwnd;
	device = new Device(hwnd);
}
#endif
#ifdef OPT_X11
Canvas::Canvas(Window window)
: Resource(&canvasPool)
{
	this->window = window;
	device = new Device(window);
}
#endif

Canvas::~Canvas()
{
	delete device;
}

void Canvas::reset()
{
	device->reset();
}

Canvas *Canvas::get(int id)
{
	return (Canvas*)canvasPool.get(id);
}
